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03.09.2010 If You Pla... GeeteeL
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26.08.2010 Na`Vi wins Arbalet Cu...
25.08.2010HeatoN expands his mou...
15.07.2010MW2 Stimulus Package
Maximize Fear 13:4 MW2
Maximize RID 13:11 MW2
Maximize THC* 10:13 MW2

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  Na`Vi wins Arbalet Cup Dallas 2010
 
Another international tournament and another title for Natus Vincere in 2010. The Ukrainians continued to reign as the best team in the world as they dispatched Mousesports in two straight maps to win Arbalet Cup Dallas.

The first, dust2, was a close affair as mouz got back into the game and Na`Vi had to fight to take it to overtime. In overtime it was all Na`Vi and mouz looked bewildered as the Ukrainians rushed to a clean 4:0 and map victory. starix once again came up with some huge plays with the AWP to keep his time winning rounds at times it seemed like they shouldn't have.

Natus Vincere 19:15 Mousesports (dust2 10:5, 5:10, OT - 3:0, 1:0)
Natus Vincere 16:12 Mousesports (inferno 7:8, 9:4)

The second map, inferno, was Na`Vi's early on at 6:1 but mouz called a timeout and discussed something which clearly worked as they turned the game around and got out of the half with the victory 8:7. Na`Vi were in control the whole time as CT though and reached map point with 4 rounds remaining in the game. mouz won one more to make it 15:12 but then the Arbalet-sponsored team got the round they needed to pick up a nice big pile of Arbalet's money once again.

Another tournament filled with great memories of the Ukrainian side who seems to always find a way to get the win. From their epic overtime games against mTw to returning from a solid thrashing from EG in map 1 of the semis to destroying the Americans in two straight to reach the final. The final itself saw mouz occasionally show promise but were once more mainly a showcase for different Na`Vi players showing off their incredible skills, communication and teamplay.

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Links: • SK-Gaming
written by GeeteeL - 26.08.2010 - 15:57
[1] comment, latest by GeeteeL - 26.08.2010 - 18:32


 HeatoN expands his mouse pad series – “The perfect pad” resized
 
QPAD, the Swedish company famed for it’s premium gaming gear, today announced the release of a new Heaton mouse pad.

“The feedback I got from the first release has been extremely positive. The one thing people have requested is the same quality feeling in a smaller size. So making a QPAD HeatoN in a smaller size felt like the obvious next step. It’s smaller but still big.”
- Says Emil “HeatoN” Christenssen.

http://www.corporate.qpad.se/uploads/img4a3940de673ba.jpg

“Internaly we have been joking about customers having to check in the HeatoN pad at airports. Now we can provide the same HeatoN pad that you can bring with you in your carry-on luggage”. Says QPAD president Christer Körnbäck.


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Links: • QPAD
written by GeeteeL - 25.08.2010 - 18:19
[1] comment, latest by GeeteeL - 26.08.2010 - 18:33


 MW2 Stimulus Package
 
What's in a name? Infinity Ward's choice of title for Modern Warfare 2's first map pack is telling. It implies an injection of content designed to revitalise an ailing economy of players, stirring up dulling passions and reversing waning success. Despite what community manager Rob Bowling may say, Activision must be concerned by the speed at which rival Battlefield: Bad Company 2 has been closing the gap between the two games in recent weeks, both in terms of sales and online engagement. So is this a stimulus package to overwhelm the competition? Perhaps it wasn't originally planned that way, but today, the hope must be there.

Then, of course, there are the financial undertones: the implication that a Stimulus Package is somehow a gesture of generosity for the Modern Warfare faithful in lean times. But many players would contend that at 1200 Microsoft Points (£10.20 / €14.40) - a quarter of the price of the full game itself - this pack of five maps (only three of which are new to the series) represents anything but value for the penny-pinched.

And what of the wider context to this add-on? Infinity Ward is now a headless goliath, its two founders and studio bosses fired by parent company and arch-villain-du-jour Activision in a messy, public manner last month. What of the staff left behind to craft and polish these environments, those men and women who no doubt feel split loyalties under their new, and probably unwelcome, management? They will be unsure of their futures, made insecure by the way their leaders were taken out back and shot, and at the same time prevented from expressing discontent in public by enough legal threats to sink a Langdell.

It's enough to make you wonder if the severe technical hiccup in getting the map pack out to players on Tuesday afternoon was deliberate sabotage - or, at the very least, someone's punchline to the map pack's choice of name, a gift to gleeful headline writers: the Stimulus Package didn't work! The Stimulus Package didn't work!
'Modern Warfare 2: Stimulus Package' Screenshot 1

Regardless, a few hours of frenzied Twittering and title-update-dissemination later, the Stimulus Package did work, in the most immediate sense at least. Five maps: three entirely new, two plucked from the previous Modern Warfare, each playable with the full range of game types. In the multiplayer shopping list of playlists, Stimulus - as it's now known - enjoys its own separate entry, allowing you to dive in with the new maps exclusively, leaving the familiar 16 bundled with the game to one side.

The first, Storm, is an abandoned warehouse district caught in the birth pains of a storm, the sound of gunfire mixing with the pitter-patter of determined rainfall. Perfect for games of Sabotage and Search and Destroy, a main warehouse area is surrounded by messy, industrial loading bays and driveways. Empty wooden pallets, stacked like impromptu staircases, allow players to hop up onto the haulage containers piled loosely at the feet of a crane that dominates the skyline.

The wire-fenced backdrop is bleak in the same way every Modern Warfare 2 map is, being a playground for brutality and fierce twitch competition, but the failing light gives Storm a melancholy edge, enemies sinking into its muted colour palette even as they dip behind the trucks that punctuate the area.

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Links: • MW2
written by GeeteeL - 15.07.2010 - 15:36
[1] comment, latest by GeeteeL - 26.08.2010 - 18:35


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